use Class::Struct;
struct Manager => { # Creates a Manager->new() constructor.
name => '$', # Now name() method accesses a scalar value.
salary => '$', # And so does salary().
started => '$', # And so does started().
};
struct Shoppe => { # Creates a Shoppe->new() constructor.
owner => '$', # Now owner() method accesses a scalar.
addrs => '@', # And addrs() method accesses an array.
stock => '%', # And stock() method accesses a hash.
boss => 'Manager', # Initializes with Manager->new().
};
$store = Shoppe->new();
$store->owner('Abdul Alhazred');
$store->addrs(0, 'Miskatonic University');
$store->addrs(1, 'Innsmouth, Mass.');
$store->stock("books", 208);
$store->stock("charms", 3);
$store->stock("potions", "none");
$store->boss->name('Prof L. P. Haitch');
$store->boss->salary('madness');
$store->boss->started(scalar localtime);
The Class::Struct module provides a way to
"declare" a class as having objects whose fields are of a specific
type. The function that does this is called
struct. Because structures or records are not base
types in Perl, each time you want to create a class to provide a
record-like data object, you have to define a constructor method along
with accessor methods for each data field, sometimes called "wrapper"
methods. The Class::Struct module's
struct function alleviates this tedium by creating
a class for you on the fly. You just tell it what data members should
exist and their types. The function creates a constructor method
named new in the package specified by the first
argument, plus an attribute accessor method for each member, as
specified by the second argument, which should be a hash reference.
Field types are specified as either a built-in type using the customary "$", "@", "%", and "&" symbols, or as another class using the class name. The type of each field will be enforced when you try to set the value.
Many standard modules use Class::Struct to create their objects and accessors, including Net::hostent and User::pwent, whose source you can look at as a model. See also the CPAN modules Tie::SecureHash and Class::Multimethods for more elaborate approaches to autogeneration of classes and accessor methods. See the section "Managing Instance Data" in Chapter 12, "Objects".

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