0.7071(1, 1)T · -0.7071(1, 1)T = 0.7071(-0.7071)(1+1)
= -0.70712 * 2 = -0.5*2 = 1
so the angle is: arc cos( -1 ) = 180°. In 2D, there is only one vector 180° away from a given vector.
Of course, the real world rarely gives you easy angles of 30°, 45°, 60°, and so on. Here is a more realistic problem: Find the angle between:
You may wish to confirm that these are indeed unit vectors. Sketch the vectors. Then, calculate their dot product. Use the arc cos function of the desktop calculator (or a real calculator) to find the angle. Calculate the answer in degrees, not radians.