Data Structures and Algorithms
with Object-Oriented Design Patterns in C# |
In keeping with the design framework used throughout this text, we view graphs as specialized containers. Formally, the graph is an ordered pair comprised of two sets--a set of vertices and a set of edges. Informally, we can view a graph as a container with two compartments, one which holds vertices and one which holds edges. There are four kinds of objects--vertices, edges, undirected graphs, and directed graphs. Accordingly, we define four interfaces: Vertex, Edge, Graph, and Digraph. (See Figure ).
Figure: Object class hierarchy