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CHAPTER 14
The sequence of execution of a program is controlled by statements, which are executed for their effect and do not have values.
Some statements contain other statements as part of their structure; such other statements are substatements of the statement. We say that statement S immediately contains statement U if there is no statement T different from S and U such that S contains T and T contains U. In the same manner, some statements contain expressions (§15) as part of their structure.
The first section of this chapter discusses the distinction between normal and abrupt completion of statements (§14.1). Most of the remaining sections explain the various kinds of statements, describing in detail both their normal behavior and any special treatment of abrupt completion.
Blocks are explained first (§14.2), followed by local class declarations (§14.3) and local variable declaration statements (§14.4).
Next a grammatical maneuver that sidesteps the familiar "dangling else
" problem (§14.5) is explained.
The last section (§14.21) of this chapter addresses the requirement that every statement be reachable in a certain technical sense.
break
(§14.15), continue
(§14.16), and return
(§14.17) statements cause a transfer of control that may prevent normal completion of statements that contain them.
throw
(§14.18) statement also results in an exception. An exception causes a transfer of control that may prevent normal completion of statements.
An abrupt completion always has an associated reason, which is one of the following:
break
with no label
break
with a given label
continue
with no label
continue
with a given label
return
with no value
return
with a given value
throw
with a given value, including exceptions thrown by the Java virtual machine
throw
with a given value (§14.18) or a run-time exception or error (§11, §15.6).If a statement evaluates an expression, abrupt completion of the expression always causes the immediate abrupt completion of the statement, with the same reason. All succeeding steps in the normal mode of execution are not performed.
Unless otherwise specified in this chapter, abrupt completion of a substatement causes the immediate abrupt completion of the statement itself, with the same reason, and all succeeding steps in the normal mode of execution of the statement are not performed.
Unless otherwise specified, a statement completes normally if all expressions it evaluates and all substatements it executes complete normally.
A block is executed by executing each of the local variable declaration statements and other statements in order from first to last (left to right). If all of these block statements complete normally, then the block completes normally. If any of these block statements complete abruptly for any reason, then the block completes abruptly for the same reason.Block: { BlockStatementsopt } BlockStatements: BlockStatement BlockStatements BlockStatement BlockStatement: LocalVariableDeclarationStatement ClassDeclaration Statement
The scope of a local class immediately enclosed by a block (§14.2) is the rest of the immediately enclosing block, including its own class declaration. The scope of a local class immediately enclosed by in a switch block statement group (§14.11)is the rest of the immediately enclosing switch block statement group, including its own class declaration.
The name of a local class C may not be redeclared as a local class of the directly enclosing method, constructor, or initializer block within the scope of C, or a compile-time error occurs. However, a local class declaration may be shadowed (§6.3.1) anywhere inside a class declaration nested within the local class declaration's scope. A local class does not have a canonical name, nor does it have a fully qualified name.
It is a compile-time error if a local class declaration contains any one of the following access modifiers: public
, protected
, private
, or static
.
Here is an example that illustrates several aspects of the rules given above:
The first statement of methodclass Global { class Cyclic {} void foo() { new Cyclic(); // create a Global.Cyclic class Cyclic extends Cyclic{}; // circular definition { class Local{}; { class Local{}; // compile-time error } class Local{}; // compile-time error class AnotherLocal { void bar() { class Local {}; // ok } } } class Local{}; // ok, not in scope of prior Local }
foo
creates an instance of the member class Global.Cyclic
rather than an instance of the local class Cyclic
, because the local class declaration is not yet in scope. The fact that the scope of a local class encompasses its own declaration (not only its body) means that the definition of the local class Cyclic
is indeed cyclic because it extends itself rather than Global.Cyclic
. Consequently, the declaration of the local class Cyclic
will be rejected at compile time.
Since local class names cannot be redeclared within the same method (or constructor or initializer, as the case may be), the second and third declarations of Local
result in compile-time errors. However, Local
can be redeclared in the context of another, more deeply nested, class such as AnotherLocal
.
The fourth and last declaration of Local
is legal, since it occurs outside the scope of any prior declaration of Local
.
The following are repeated from §8.3 to make the presentation here clearer:LocalVariableDeclarationStatement: LocalVariableDeclaration ; LocalVariableDeclaration: VariableModifiers Type VariableDeclarators
Every local variable declaration statement is immediately contained by a block. Local variable declaration statements may be intermixed freely with other kinds of statements in the block.VariableDeclarators: VariableDeclarator VariableDeclarators , VariableDeclarator VariableDeclarator: VariableDeclaratorId VariableDeclaratorId = VariableInitializer VariableDeclaratorId: Identifier VariableDeclaratorId [ ] VariableInitializer: Expression ArrayInitializer
A local variable declaration can also appear in the header of a for
statement (§14.14). In this case it is executed in the same manner as if it were part of a local variable declaration statement.
If the optional keyword final appears at the start of the declarator, the variable being declared is a final variable(§4.12.4).
If an annotation a on a local variable declaration corresponds to an annotation type T, and T has a (meta-)annotation m that corresponds to annotation.Target
, then m must have an element whose value is annotation.ElementType.LOCAL_VARIABLE
, or a compile-time error occurs. Annotation modifiers are described further in (§9.7).
The type of the variable is denoted by the Type that appears in the local variable declaration, followed by any bracket pairs that follow the Identifier in the declarator.
Thus, the local variable declaration:
is equivalent to the series of declarations:int a, b[], c[][];
Brackets are allowed in declarators as a nod to the tradition of C and C++. The general rule, however, also means that the local variable declaration:int a; int[] b; int[][] c;
is equivalent to the series of declarations:float[][] f[][], g[][][], h[]; // Yechh!
We do not recommend such "mixed notation" for array declarations.float[][][][] f; float[][][][][] g; float[][][] h;
A local variable of type float
always contains a value that is an element of the float value set (§4.2.3); similarly, a local variable of type double
always contains a value that is an element of the double value set. It is not permitted for a local variable of type float
to contain an element of the float-extended-exponent value set that is not also an element of the float value set, nor for a local variable of type double
to contain an element of the double-extended-exponent value set that is not also an element of the double value set.
The name of a local variable v may not be redeclared as a local variable of the directly enclosing method, constructor or initializer block within the scope of v, or a compile-time error occurs. The name of a local variable v may not be redeclared as an exception parameter of a catch clause in a try statement of the directly enclosing method, constructor or initializer block within the scope of v, or a compile-time error occurs. However, a local variable of a method or initializer block may be shadowed (§6.3.1) anywhere inside a class declaration nested within the scope of the local variable.
A local variable cannot be referred to using a qualified name (§6.6), only a simple name.
The example:
causes a compile-time error because the initialization ofclass Test { static int x; public static void main(String[] args) { int x = x; } }
x
is within the scope of the declaration of x
as a local variable, and the local x
does not yet have a value and cannot be used.The following program does compile:
because the local variableclass Test { static int x; public static void main(String[] args) { int x = (x=2)*2; System.out.println(x); } }
x
is definitely assigned (§16) before it is used. It prints:
4
Here is another example:
which compiles correctly and produces the output:class Test { public static void main(String[] args) { System.out.print("2+1="); int two = 2, three = two + 1; System.out.println(three); } }
The initializer for2+1=3
three
can correctly refer to the variable two
declared in an earlier declarator, and the method invocation in the next line can correctly refer to the variable three
declared earlier in the block.
The scope of a local variable declared in a for
statement is the rest of the for
statement, including its own initializer.
If a declaration of an identifier as a local variable of the same method, constructor, or initializer block appears within the scope of a parameter or local variable of the same name, a compile-time error occurs.
Thus the following example does not compile:
class Test { public static void main(String[] args) { int i; for (int i = 0; i < 10; i++) System.out.println(i); } }
This restriction helps to detect some otherwise very obscure bugs. A similar restriction on shadowing of members by local variables was judged impractical, because the addition of a member in a superclass could cause subclasses to have to rename local variables. Related considerations make restrictions on shadowing of local variables by members of nested classes, or on shadowing of local variables by local variables declared within nested classes unattractive as well. Hence, the following example compiles without error:
class Test { public static void main(String[] args) { int i; class Local { { for (int i = 0; i < 10; i++) System.out.println(i); } } new Local(); } }
On the other hand, local variables with the same name may be declared in two separate blocks or for
statements neither of which contains the other. Thus:
compiles without error and, when executed, produces the output:class Test { public static void main(String[] args) { for (int i = 0; i < 10; i++) System.out.print(i + " "); for (int i = 10; i > 0; i--) System.out.print(i + " "); System.out.println(); } }
0 1 2 3 4 5 6 7 8 9 10 9 8 7 6 5 4 3 2 1
For example, the keyword this
can be used to access a shadowed field x
, using the form this.x
. Indeed, this idiom typically appears in constructors (§8.8):
In this example, the constructor takes parameters having the same names as the fields to be initialized. This is simpler than having to invent different names for the parameters and is not too confusing in this stylized context. In general, however, it is considered poor style to have local variables with the same names as fields.class Pair { Object first, second; public Pair(Object first, Object second) { this.first = first; this.second = second; } }
Each initialization (except the first) is executed only if the evaluation of the preceding initialization expression completes normally. Execution of the local variable declaration completes normally only if evaluation of the last initialization expression completes normally; if the local variable declaration contains no initialization expressions, then executing it always completes normally.
As in C and C++, the if
statement of the Java programming language suffers from the so-called "dangling else
problem," illustrated by this misleadingly formatted example:
if (door.isOpen()) if (resident.isVisible()) resident.greet("Hello!"); else door.bell.ring(); // A "dangling else"
The problem is that both the outer if
statement and the inner if
statement might conceivably own the else
clause. In this example, one might surmise that the programmer intended the else
clause to belong to the outer if
statement. The Java programming language, like C and C++ and many programming languages before them, arbitrarily decree that an else
clause belongs to the innermost if
to which it might possibly belong. This rule is captured by the following grammar:
Statement: StatementWithoutTrailingSubstatement LabeledStatement IfThenStatement IfThenElseStatement WhileStatement ForStatement StatementWithoutTrailingSubstatement: Block EmptyStatement ExpressionStatement AssertStatement SwitchStatement DoStatement BreakStatement ContinueStatement ReturnStatement SynchronizedStatement ThrowStatement TryStatement StatementNoShortIf: StatementWithoutTrailingSubstatement LabeledStatementNoShortIf IfThenElseStatementNoShortIf WhileStatementNoShortIf ForStatementNoShortIf
The following are repeated from §14.9 to make the presentation here clearer:
IfThenStatement: if ( Expression ) Statement IfThenElseStatement: if ( Expression ) StatementNoShortIf else Statement IfThenElseStatementNoShortIf: if ( Expression ) StatementNoShortIf else StatementNoShortIf
Statements are thus grammatically divided into two categories: those that might end in an if
statement that has no else
clause (a "short if
statement") and those that definitely do not. Only statements that definitely do not end in a short if
statement may appear as an immediate substatement before the keyword else
in an if
statement that does have an else
clause.
This simple rule prevents the "dangling else
" problem. The execution behavior of a statement with the "no short if
" restriction is identical to the execution behavior of the same kind of statement without the "no short if
" restriction; the distinction is drawn purely to resolve the syntactic difficulty.
Execution of an empty statement always completes normally.EmptyStatement: ;
The Identifier is declared to be the label of the immediately contained Statement.LabeledStatement: Identifier : Statement LabeledStatementNoShortIf: Identifier : StatementNoShortIf
Unlike C and C++, the Java programming language has no goto
statement; identifier statement labels are used with break
(§14.15) or continue
(§14.16) statements appearing anywhere within the labeled statement.
Let l be a label, and let m be the immediately enclosing method, constructor, instance initializer or static initializer. It is a compile-time error if l shadows (§6.3.1) the declaration of another label immediately enclosed in m.
There is no restriction against using the same identifier as a label and as the name of a package, class, interface, method, field, parameter, or local variable. Use of an identifier to label a statement does not obscure (§6.3.2) a package, class, interface, method, field, parameter, or local variable with the same name. Use of an identifier as a class, interface, method, field, local variable or as the parameter of an exception handler (§14.20) does not obscure a statement label with the same name.
A labeled statement is executed by executing the immediately contained Statement. If the statement is labeled by an Identifier and the contained Statement completes abruptly because of a break
with the same Identifier, then the labeled statement completes normally. In all other cases of abrupt completion of the Statement, the labeled statement completes abruptly for the same reason.
An expression statement is executed by evaluating the expression; if the expression has a value, the value is discarded. Execution of the expression statement completes normally if and only if evaluation of the expression completes normally.ExpressionStatement: StatementExpression ; StatementExpression: Assignment PreIncrementExpression PreDecrementExpression PostIncrementExpression PostDecrementExpression MethodInvocation ClassInstanceCreationExpression
Unlike C and C++, the Java programming language allows only certain forms of expressions to be used as expression statements. Note that the Java programming language does not allow a "cast to void
"-void
is not a type-so the traditional C trick of writing an expression statement such as:
does not work. On the other hand, the language allows all the most useful kinds of expressions in expressions statements, and it does not require a method invocation used as an expression statement to invoke a(void) ... ; // incorrect!
void
method, so such a trick is almost never needed. If a trick is needed, either an assignment statement (§15.26) or a local variable declaration statement (§14.4) can be used instead.if
statement allows conditional execution of a statement or a conditional choice of two statements, executing one or the other but not both.
The Expression must have typeIfThenStatement: if ( Expression ) Statement IfThenElseStatement: if ( Expression ) StatementNoShortIf else Statement IfThenElseStatementNoShortIf: if ( Expression ) StatementNoShortIf else StatementNoShortIf
boolean
or Boolean
, or a compile-time error occurs.if
-then
statement is executed by first evaluating the Expression. If the result is of type Boolean
, it is subject to unboxing conversion (§5.1.8). If evaluation of the Expression or the subsequent unboxing conversion (if any) completes abruptly for some reason, the if
-then
statement completes abruptly for the same reason. Otherwise, execution continues by making a choice based on the resulting value:
true
, then the contained Statement is executed; the if
-then
statement completes normally if and only if execution of the Statement completes normally.
false
, no further action is taken and the if
-then
statement completes normally.
if
-then
-else
statement is executed by first evaluating the Expression. If the result is of type Boolean
, it is subject to unboxing conversion (§5.1.8). If evaluation of the Expression or the subsequent unboxing conversion (if any) completes abruptly for some reason, then the if
-then
-else
statement completes abruptly for the same reason. Otherwise, execution continues by making a choice based on the resulting value:
true
, then the first contained Statement (the one before the else
keyword) is executed; the if
-then
-else
statement completes normally if and only if execution of that statement completes normally.
false
, then the second contained Statement (the one after the else
keyword) is executed; the if
-then
-else
statement completes normally if and only if execution of that statement completes normally.
It is a compile-time error if Expression1 does not have typeAssertStatement: assert Expression1 ; assert Expression1 : Expression2 ;
boolean
or Boolean
. In the second form of the assert statement, it is a compile-time error if Expression2 is void (§15.1).Assertions may be enabled or disabled on a per-class basis. At the time a class is initialized (§12.4.2), prior to the execution of any field initializers for class variables (§8.3.2.1) and static initializers (§8.7), the class's class loader determines whether assertions are enabled or disabled as described below. Once a class has been initialized, its assertion status (enabled or disabled) does not change.
Discussion
There is one case that demands special treatment. Recall that the assertion status of a class is set at the time it is initialized. It is possible, though generally not desirable, to execute methods or constructors prior to initialization. This can happen when a class hierarchy contains a circularity in its static initialization, as in the following example:
Invoking Baz.testAsserts() causes Baz to get initialized. Before this can happen, Bar must get initialized. Bar's static initializer again invokes Baz.testAsserts(). Because initialization of Baz is already in progress by the current thread, the second invocation executes immediately, though Baz is not initialized (JLS 12.4.2).public class Foo { public static void main(String[] args) { Baz.testAsserts(); // Will execute after Baz is initialized. } } class Bar { static { Baz.testAsserts(); // Will execute before Baz is initialized! } } class Baz extends Bar { static void testAsserts(){ boolean enabled = false; assert enabled = true; System.out.println("Asserts " + (enabled ? "enabled" : "disabled")); } }
If an assert
statement executes before its class is initialized, as in the above example, the execution must behave as if assertions were enabled in the class.
Discussion
In other words, if the program above is executed without enabling assertions, it must print:
Asserts enabled Asserts disabled
An assert
statement is enabled if and only if the top-level class (§8) that lexically contains it enables assertions. Whether or not a top-level class enables assertions is determined by its defining class loader before the class is initialized (§12.4.2), and cannot be changed thereafter.
An assert
statement causes the enclosing top level class (if it exists) to be initialized, if it has not already been initialized (§12.4.1).
Discussion
Note that an assertion that is enclosed by a top-level interface does not cause initialization.
Usually, the top level class enclosing an assertion will already be initialized. However, if the assertion is located within a static nested class, it may be that the initialization has nottaken place.
A disabled assert
statement does nothing. In particular neither Expression1 nor Expression2 (if it is present) are evaluated. Execution of a disabled assert
statement always completes normally.
An enabled assert
statement is executed by first evaluating Expression1. If the result is of type Boolean
, it is subject to unboxing conversion (§5.1.8). If evaluation of Expression1 or the subsequent unboxing conversion (if any) completes abruptly for some reason, the assert
statement completes abruptly for the same reason. Otherwise, execution continues by making a choice based on the value of Expression1 :
true
, no further action is taken and the assert statement completes normally.
false
, the execution behavior depends on whether Expression2 is present:
assert
statement completes abruptly for the same reason.
String
using string conversion (§15.18.1.1).
AssertionError
instance with no "detail message" is created.
Discussion
For example, after unmarshalling all of the arguments from a data buffer, a programmer might assert that the number of bytes of data remaining in the buffer is zero. By verifying that the boolean expression is indeed true, the system corroborates the programmer's knowledge of the program and increases one's confidence that the program is free of bugs.
Typically, assertion-checking is enabled during program development and testing, and disabled for deployment, to improve performance.
Because assertions may be disabled, programs must not assume that the expressions contained in assertions will be evaluated. Thus, these boolean expressions should generally be free of side effects:
Evaluating such a boolean expression should not affect any state that is visible after the evaluation is complete. It is not illegal for a boolean expression contained in an assertion to have a side effect, but it is generally inappropriate, as it could cause program behavior to vary depending on whether assertions were enabled or disabled.
Along similar lines, assertions should not be used for argument-checking in public methods. Argument-checking is typically part of the contract of a method, and this contract must be upheld whether assertions are enabled or disabled.
Another problem with using assertions for argument checking is that erroneous arguments should result in an appropriate runtime exception (such as IllegalArgumentException
, IndexOutOfBoundsException
or NullPointerException
). An assertion failure will not throw an appropriate exception. Again, it is not illegal to use assertions for argument checking on public methods, but it is generally inappropriate. It is intended that AssertionError
never be caught, but it is possible to do so, thus the rules for try
statements should treat assertions appearing in a try
block similarly to the current treatment of throw statements.
switch
statement transfers control to one of several statements depending on the value of an expression.
The type of the Expression must beSwitchStatement: switch ( Expression ) SwitchBlock SwitchBlock: { SwitchBlockStatementGroupsopt SwitchLabelsopt } SwitchBlockStatementGroups: SwitchBlockStatementGroup SwitchBlockStatementGroups SwitchBlockStatementGroup SwitchBlockStatementGroup: SwitchLabels BlockStatements SwitchLabels: SwitchLabel SwitchLabels SwitchLabel SwitchLabel: case ConstantExpression : case EnumConstantName : default : EnumConstantName: Identifier
char
, byte
, short
, int
, Character
, Byte
, Short
, Integer
, or an enum type (§8.9), or a compile-time error occurs.
The body of a switch
statement is known as a switch block. Any statement immediately contained by the switch block may be labeled with one or more case
or default
labels. These labels are said to be associated with the switch
statement, as are the values of the constant expressions (§15.28) in the case
labels.
All of the following must be true, or a compile-time error will result:
case
constant expression associated with a switch
statement must be assignable (§5.2) to the type of the switch
Expression.
null
.
case
constant expressions associated with a switch
statement may have the same value.
default
label may be associated with the same switch
statement.
Discussion
The prohibition against using null
as a switch label prevents one from writing code that can never be executed. If the switch expression is of a reference type, such as a boxed primitive type or an enum, a run-time error will occur if the expression evaluates to null
at run-time.
It follows that if the switch expression is of an enum type, the possible values of the switch labels must all be enum constants of that type.
Compilers are encouraged (but not required) to provide a warning if a switch on an enum-valued expression lacks a default case and lacks cases for one or more of the enum type's constants. (Such a statement will silently do nothing if the expression evaluates to one of the missing constants.)
In C and C++ the body of a switch
statement can be a statement and statements with case
labels do not have to be immediately contained by that statement. Consider the simple loop:
wherefor (i = 0; i < n; ++i) foo();
n
is known to be positive. A trick known as Duff's device can be used in C or C++ to unroll the loop, but this is not valid code in the Java programming language:
Fortunately, this trick does not seem to be widely known or used. Moreover, it is less needed nowadays; this sort of code transformation is properly in the province of state-of-the-art optimizing compilers.int q = (n+7)/8; switch (n%8) { case 0: do { foo(); // Great C hack, Tom, case 7: foo(); // but it's not valid here. case 6: foo(); case 5: foo(); case 4: foo(); case 3: foo(); case 2: foo(); case 1: foo(); } while (--q > 0); }
When the switch
statement is executed, first the Expression is evaluated. If the Expression evaluates to null
, a NullPointerException
is thrown and the entire switch
statement completes abruptly for that reason. Otherwise, if the result is of a reference type, it is subject to unboxing conversion (§5.1.8). If evaluation of the Expression or the subsequent unboxing conversion (if any) completes abruptly for some reason, the switch
statement completes abruptly for the same reason. Otherwise, execution continues by comparing the value of the Expression with each case
constant. Then there is a choice:
case
constants is equal to the value of the expression, then we say that the case
matches, and all statements after the matching case
label in the switch block, if any, are executed in sequence. If all these statements complete normally, or if there are no statements after the matching case
label, then the entire switch
statement completes normally.
case
matches but there is a default
label, then all statements after the matching default
label in the switch block, if any, are executed in sequence. If all these statements complete normally, or if there are no statements after the default
label, then the entire switch
statement completes normally.
case
matches and there is no default
label, then no further action is taken and the switch
statement completes normally.
switch
statement completes abruptly, it is handled as follows:
break
with no label, no further action is taken and the switch
statement completes normally.
switch
statement completes abruptly for the same reason. The case of abrupt completion because of a break
with a label is handled by the general rule for labeled statements (§14.7).
For example, the program:
contains a switch block in which the code for each case falls through into the code for the next case. As a result, the program prints:class Toomany { static void howMany(int k) { switch (k) { case 1: System.out.print("one "); case 2: System.out.print("too "); case 3: System.out.println("many"); } } public static void main(String[] args) { howMany(3); howMany(2); howMany(1); } }
If code is not to fall through case to case in this manner, thenmany too many one too many
break
statements should be used, as in this example:
This program prints:class Twomany { static void howMany(int k) { switch (k) { case 1: System.out.println("one"); break; // exit the switch case 2: System.out.println("two"); break; // exit the switch case 3: System.out.println("many"); break; // not needed, but good style } } public static void main(String[] args) { howMany(1); howMany(2); howMany(3); } }
one two many
while
statement executes an Expression and a Statement repeatedly until the value of the Expression is false
.
The Expression must have typeWhileStatement: while ( Expression ) Statement WhileStatementNoShortIf: while ( Expression ) StatementNoShortIf
boolean
or Boolean
, or a compile-time error occurs.
A while
statement is executed by first evaluating the Expression. If the result is of type Boolean
, it is subject to unboxing conversion (§5.1.8). If evaluation of the Expression or the subsequent unboxing conversion (if any) completes abruptly for some reason, the while
statement completes abruptly for the same reason. Otherwise, execution continues by making a choice based on the resulting value:
true
, then the contained Statement is executed. Then there is a choice:
while
statement is executed again, beginning by re-evaluating the Expression.
false
, no further action is taken and the while
statement completes normally.
false
the first time it is evaluated, then the Statement is not executed.
break
with no label, no further action is taken and the while
statement completes normally.
continue
with no label, then the entire while
statement is executed again.
continue
with label L, then there is a choice:
while
statement has label L, then the entire while
statement is executed again.
while
statement does not have label L, the while
statement completes abruptly because of a continue
with label L.
while
statement completes abruptly for the same reason. Note that the case of abrupt completion because of a break
with a label is handled by the general rule for labeled statements (§14.7).
do
statement executes a Statement and an Expression repeatedly until the value of the Expression is false
.
The Expression must have typeDoStatement: do Statement while ( Expression ) ;
boolean
or Boolean
, or a compile-time error occurs.
A do
statement is executed by first executing the Statement. Then there is a choice:
Boolean
, it is subject to unboxing conversion (§5.1.8). If evaluation of the Expression or the subsequent unboxing conversion (if any) completes abruptly for some reason, the do
statement completes abruptly for the same reason. Otherwise, there is a choice based on the resulting value:
true
, then the entire do
statement is executed again.
false
, no further action is taken and the do
statement completes normally.
do
statement always executes the contained Statement at least once.
break
with no label, then no further action is taken and the do
statement completes normally.
continue
with no label, then the Expression is evaluated. Then there is a choice based on the resulting value:
true
, then the entire do
statement is executed again.
false
, no further action is taken and the do
statement completes normally.
continue
with label L, then there is a choice:
do
statement has label L, then the Expression is evaluated. Then there is a choice:
true
, then the entire do
statement is executed again.
false
, no further action is taken and the do
statement completes normally.
do
statement does not have label L, the do
statement completes abruptly because of a continue
with label L.
do
statement completes abruptly for the same reason. The case of abrupt completion because of a break
with a label is handled by the general rule (§14.7).
toHexString
method of class Integer
:
Because at least one digit must be generated, thepublic static String toHexString(int i) { StringBuffer buf = new StringBuffer(8); do { buf.append(Character.forDigit(i & 0xF, 16)); i >>>= 4; } while (i != 0); return buf.reverse().toString(); }
do
statement is an appropriate control structure.
TheForStatement: BasicForStatement EnhancedForStatement
for
statement has two forms:
false
.
The Expression must have typeBasicForStatement: for ( ForInitopt ; Expressionopt ; ForUpdateopt ) Statement ForStatementNoShortIf: for ( ForInitopt ; Expressionopt ; ForUpdateopt ) StatementNoShortIf ForInit: StatementExpressionList LocalVariableDeclaration ForUpdate: StatementExpressionList StatementExpressionList: StatementExpression StatementExpressionList , StatementExpression
boolean
or Boolean
, or a compile-time error occurs.for
statement is executed by first executing the ForInit code:
for
statement completes abruptly for the same reason; any ForInit statement expressions to the right of the one that completed abruptly are not evaluated.
for
statement (§14.14) includes all of the following:
for
statement
for
statement
for
statement completes abruptly for the same reason.
for
iteration step is performed, as follows:
Boolean
, it is subject to unboxing conversion (§5.1.8). If evaluation of the Expression or the subsequent unboxing conversion (if any) completes abruptly, the for
statement completes abruptly for the same reason. Otherwise, there is then a choice based on the presence or absence of the Expression and the resulting value if the Expression is present:
true
, then the contained Statement is executed. Then there is a choice:
for
statement completes abruptly for the same reason; any ForUpdate statement expressions to the right of the one that completed abruptly are not evaluated. If the ForUpdate part is not present, no action is taken.
for
iteration step is performed.
false
, no further action is taken and the for
statement completes normally.
false
the first time it is evaluated, then the Statement is not executed.
If the Expression is not present, then the only way a for
statement can complete normally is by use of a break
statement.
break
with no label, no further action is taken and the for
statement completes normally.
continue
with no label, then the following two steps are performed in sequence:
for
iteration step is performed.
continue
with label L, then there is a choice:
for
statement has label L, then the following two steps are performed in sequence:
for
iteration step is performed.
for
statement does not have label L, the for
statement completes abruptly because of a continue
with label L.
for
statement completes abruptly for the same reason. Note that the case of abrupt completion because of a break
with a label is handled by the general rule for labeled statements (§14.7).
for
statement has the form:
The Expression must either have typeEnhancedForStatement: for ( VariableModifiersopt Type Identifier: Expression) Statement
Iterable
or else it must be of an array type (§10.1), or a compile-time error occurs.
The scope of a local variable declared in the FormalParameter part of an enhanced for
statement (§14.14) is the contained Statement
The meaning of the enhanced for
statement is given by translation into a basic for
statement.
If the type of Expression is a subtype of Iterable
, then let I be the type of the expression Expression.iterator()
. The enhanced for
statement is equivalent to a basic for
statement of the form:
for (I #i = Expression.iterator(); #i.hasNext(); ) {
VariableModifiersopt Type Identifier = #i.next(); Statement }Where #i is a compiler-generated identifier that is distinct from any other identifiers (compiler-generated or otherwise) that are in scope (§6.3) at the point where the enhanced
for
statement occurs.
Otherwise, the Expression necessarily has an array type, T[]. Let L1 ... Lm be the (possibly empty) sequence of labels immediately preceding the enhanced for
statement. Then the meaning of the enhanced for
statement is given by the following basic for
statement:
Where a and i are compiler-generated identifiers that are distinct from any other identifiers (compiler-generated or otherwise) that are in scope at the point where the enhancedT[] a = Expression; L1: L2: ... Lm: for (int i = 0; i < a.length; i++) { VariableModifiersopt Type Identifier = a[i]; Statement }
for
statement occurs.Discussion
The following example, which calculates the sum of an integer array, shows how enhanced for works for arrays:
Here is an example that combines the enhanced for statement with auto-unboxing to translate a histogram into a frequency table:int sum(int[] a) { int sum = 0; for (int i : a) sum += i; return sum; }
Map<String, Integer> histogram = ...; double total = 0; for (int i : histogram.values()) total += i; for (Map.Entry<String, Integer> e : histogram.entrySet()) System.out.println(e.getKey() + " " + e.getValue() / total);
ABreakStatement: break Identifieropt ;
break
statement with no label attempts to transfer control to the innermost enclosing switch
, while
, do
, or for
statement of the immediately enclosing method or initializer block; this statement, which is called the break target, then immediately completes normally.
To be precise, a break
statement with no label always completes abruptly, the reason being a break
with no label. If no switch
, while
, do
, or for
statement in the immediately enclosing method, constructor or initializer encloses the break
statement, a compile-time error occurs.
A break
statement with label Identifier attempts to transfer control to the enclosing labeled statement (§14.7) that has the same Identifier as its label; this statement, which is called the break target, then immediately completes normally. In this case, the break
target need not be a while
, do
, for
, or switch
statement. A break statement must refer to a label within the immediately enclosing method or initializer block. There are no non-local jumps.
To be precise, a break
statement with label Identifier always completes abruptly, the reason being a break
with label Identifier. If no labeled statement with Identifier as its label encloses the break
statement, a compile-time error occurs.
It can be seen, then, that a break
statement always completes abruptly.
The preceding descriptions say "attempts to transfer control" rather than just "transfers control" because if there are any try
statements (§14.20) within the break target whose try
blocks contain the break
statement, then any finally
clauses of those try
statements are executed, in order, innermost to outermost, before control is transferred to the break target. Abrupt completion of a finally
clause can disrupt the transfer of control initiated by a break
statement.
In the following example, a mathematical graph is represented by an array of arrays. A graph consists of a set of nodes and a set of edges; each edge is an arrow that points from some node to some other node, or from a node to itself. In this example it is assumed that there are no redundant edges; that is, for any two nodes P and Q, where Q may be the same as P, there is at most one edge from P to Q. Nodes are represented by integers, and there is an edge from node i to node edges[
i][j] for every i and j for which the array reference edges[
i][j] does not throw an IndexOutOfBoundsException
.
The task of the method loseEdges
, given integers i and j, is to construct a new graph by copying a given graph but omitting the edge from node i to node j, if any, and the edge from node j to node i, if any:
Note the use of two statement labels,class Graph { int edges[][]; public Graph(int[][] edges) { this.edges = edges; } public Graph loseEdges(int i, int j) { int n = edges.length; int[][] newedges = new int[n][]; for (int k = 0; k < n; ++k) { edgelist: { int z; search: { if (k == i) { for (z = 0; z < edges[k].length; ++z) if (edges[k][z] == j) break search; } else if (k == j) { for (z = 0; z < edges[k].length; ++z) if (edges[k][z] == i) break search; } // No edge to be deleted; share this list. newedges[k] = edges[k]; break edgelist; } //search // Copy the list, omitting the edge at position z. int m = edges[k].length - 1; int ne[] = new int[m]; System.arraycopy(edges[k], 0, ne, 0, z); System.arraycopy(edges[k], z+1, ne, z, m-z); newedges[k] = ne; } //edgelist } return new Graph(newedges); } }
edgelist
and search
, and the use of break
statements. This allows the code that copies a list, omitting one edge, to be shared between two separate tests, the test for an edge from node i to node j, and the test for an edge from node j to node i.continue
statement may occur only in a while
, do
, or for
statement; statements of these three kinds are called iteration statements. Control passes to the loop-continuation point of an iteration statement.
AContinueStatement: continue Identifieropt ;
continue
statement with no label attempts to transfer control to the innermost enclosing while
, do
, or for
statement of the immediately enclosing method or initializer block; this statement, which is called the continue target, then immediately ends the current iteration and begins a new one.
To be precise, such a continue
statement always completes abruptly, the reason being a continue
with no label. If no while
, do
, or for
statement of the immediately enclosing method or initializer block encloses the continue
statement, a compile-time error occurs.
A continue
statement with label Identifier attempts to transfer control to the enclosing labeled statement (§14.7) that has the same Identifier as its label; that statement, which is called the continue target, then immediately ends the current iteration and begins a new one. The continue target must be a while
, do
, or for
statement or a compile-time error occurs. A continue statement must refer to a label within the immediately enclosing method or initializer block. There are no non-local jumps.
More precisely, a continue
statement with label Identifier always completes abruptly, the reason being a continue
with label Identifier. If no labeled statement with Identifier as its label contains the continue
statement, a compile-time error occurs.
It can be seen, then, that a continue
statement always completes abruptly.
See the descriptions of the while
statement (§14.12), do
statement (§14.13), and for
statement (§14.14) for a discussion of the handling of abrupt termination because of continue
.
The preceding descriptions say "attempts to transfer control" rather than just "transfers control" because if there are any try
statements (§14.20) within the continue target whose try
blocks contain the continue
statement, then any finally
clauses of those try
statements are executed, in order, innermost to outermost, before control is transferred to the continue target. Abrupt completion of a finally
clause can disrupt the transfer of control initiated by a continue
statement.
In the Graph
example in the preceding section, one of the break
statements is used to finish execution of the entire body of the outermost for
loop. This break
can be replaced by a continue
if the for
loop itself is labeled:
Which to use, if either, is largely a matter of programming style.class Graph { . . . public Graph loseEdges(int i, int j) { int n = edges.length; int[][] newedges = new int[n][]; edgelists: for (int k = 0; k < n; ++k) { int z; search: { if (k == i) { . . . } else if (k == j) { . . . } newedges[k] = edges[k]; continue edgelists; } // search . . . } // edgelists return new Graph(newedges); } }
return
statement returns control to the invoker of a method (§8.4, §15.12) or constructor (§8.8, §15.9).
AReturnStatement: return Expressionopt ;
return
statement with no Expression must be contained in the body of a method that is declared, using the keyword void
, not to return any value (§8.4), or in the body of a constructor (§8.8). A compile-time error occurs if a return
statement appears within an instance initializer or a static initializer (§8.7). A return
statement with no Expression attempts to transfer control to the invoker of the method or constructor that contains it.
To be precise, a return
statement with no Expression always completes abruptly, the reason being a return
with no value.
A return
statement with an Expression must be contained in a method declaration that is declared to return a value (§8.4) or a compile-time error occurs. The Expression must denote a variable or value of some type T, or a compile-time error occurs. The type T must be assignable (§5.2) to the declared result type of the method, or a compile-time error occurs.
A return
statement with an Expression attempts to transfer control to the invoker of the method that contains it; the value of the Expression becomes the value of the method invocation. More precisely, execution of such a return
statement first evaluates the Expression. If the evaluation of the Expression completes abruptly for some reason, then the return
statement completes abruptly for that reason. If evaluation of the Expression completes normally, producing a value V, then the return
statement completes abruptly, the reason being a return
with value V. If the expression is of type float
and is not FP-strict (§15.4), then the value may be an element of either the float value set or the float-extended-exponent value set (§4.2.3). If the expression is of type double
and is not FP-strict, then the value may be an element of either the double value set or the double-extended-exponent value set.
It can be seen, then, that a return
statement always completes abruptly.
The preceding descriptions say "attempts to transfer control" rather than just "transfers control" because if there are any try
statements (§14.20) within the method or constructor whose try
blocks contain the return
statement, then any finally
clauses of those try
statements will be executed, in order, innermost to outermost, before control is transferred to the invoker of the method or constructor. Abrupt completion of a finally
clause can disrupt the transfer of control initiated by a return
statement.
throw
statement causes an exception (§11) to be thrown. The result is an immediate transfer of control (§11.3) that may exit multiple statements and multiple constructor, instance initializer, static initializer and field initializer evaluations, and method invocations until a try
statement (§14.20) is found that catches the thrown value. If no such try
statement is found, then execution of the thread (§17) that executed the throw
is terminated (§11.3) after invocation of the uncaughtException
method for the thread group to which the thread belongs.
A throw statement can throw an exception type E iff the static type of the throw expression is E or a subtype of E, or the thrown expression can throw E.ThrowStatement: throw Expression ;
The Expression in a throw statement must denote a variable or value of a reference type which is assignable (§5.2) to the type Throwable
, or a compile-time error occurs. Moreover, at least one of the following three conditions must be true, or a compile-time error occurs:
RuntimeException
or a subclass of RuntimeException
.
Error
or a subclass of Error
.
throw
statement is contained in the try
block of a try
statement (§14.20) and the type of the Expression is assignable (§5.2) to the type of the parameter of at least one catch
clause of the try
statement. (In this case we say the thrown value is caught by the try
statement.)
throw
statement is contained in a method or constructor declaration and the type of the Expression is assignable (§5.2) to at least one type listed in the throws
clause (§8.4.6, §8.8.5) of the declaration.
throw
statement first evaluates the Expression. If the evaluation of the Expression completes abruptly for some reason, then the throw
completes abruptly for that reason. If evaluation of the Expression completes normally, producing a non-null
value V, then the throw
statement completes abruptly, the reason being a throw
with value V. If evaluation of the Expression completes normally, producing a null
value, then an instance V' of class NullPointerException
is created and thrown instead of null
. The throw
statement then completes abruptly, the reason being a throw
with value V'.
It can be seen, then, that a throw
statement always completes abruptly.
If there are any enclosing try
statements (§14.20) whose try
blocks contain the throw
statement, then any finally
clauses of those try
statements are executed as control is transferred outward, until the thrown value is caught. Note that abrupt completion of a finally
clause can disrupt the transfer of control initiated by a throw
statement.
If a throw
statement is contained in a method declaration, but its value is not caught by some try
statement that contains it, then the invocation of the method completes abruptly because of the throw
.
If a throw
statement is contained in a constructor declaration, but its value is not caught by some try
statement that contains it, then the class instance creation expression that invoked the constructor will complete abruptly because of the throw
.
If a throw
statement is contained in a static initializer (§8.7), then a compile-time check ensures that either its value is always an unchecked exception or its value is always caught by some try
statement that contains it. If at run-time, despite this check, the value is not caught by some try
statement that contains the throw
statement, then the value is rethrown if it is an instance of class Error
or one of its subclasses; otherwise, it is wrapped in an ExceptionInInitializerError
object, which is then thrown (§12.4.2).
If a throw
statement is contained in an instance initializer (§8.6), then a compile-time check ensures that either its value is always an unchecked exception or its value is always caught by some try statement that contains it, or the type of the thrown exception (or one of its superclasses) occurs in the throws clause of every constructor of the class.
By convention, user-declared throwable types should usually be declared to be subclasses of class Exception
, which is a subclass of class Throwable
(§11.5).
synchronized
statement acquires a mutual-exclusion lock (§17.1) on behalf of the executing thread, executes a block, then releases the lock. While the executing thread owns the lock, no other thread may acquire the lock.
SynchronizedStatement: synchronized ( Expression ) Block
The type of Expression must be a reference type, or a compile-time error occurs.
A synchronized
statement is executed by first evaluating the Expression.
If evaluation of the Expression completes abruptly for some reason, then the synchronized
statement completes abruptly for the same reason.
Otherwise, if the value of the Expression is null
, a NullPointerException
is thrown.
Otherwise, let the non-null
value of the Expression be V. The executing thread locks the lock associated with V. Then the Block is executed. If execution of the Block completes normally, then the lock is unlocked and the synchronized
statement completes normally. If execution of the Block completes abruptly for any reason, then the lock is unlocked and the synchronized
statement then completes abruptly for the same reason.
Acquiring the lock associated with an object does not of itself prevent other threads from accessing fields of the object or invoking unsynchronized methods on the object. Other threads can also use synchronized
methods or the synchronized
statement in a conventional manner to achieve mutual exclusion.
The locks acquired by synchronized
statements are the same as the locks that are acquired implicitly by synchronized
methods; see §8.4.3.6. A single thread may hold a lock more than once.
The example:
prints:class Test { public static void main(String[] args) { Test t = new Test(); synchronized(t) { synchronized(t) { System.out.println("made it!"); } } } }
This example would deadlock if a single thread were not permitted to lock a lock more than once.made it!
try
statement executes a block. If a value is thrown and the try
statement has one or more catch
clauses that can catch it, then control will be transferred to the first such catch
clause. If the try
statement has a finally
clause, then another block of code is executed, no matter whether the try
block completes normally or abruptly, and no matter whether a catch
clause is first given control.
TryStatement: try Block Catches try Block Catchesopt Finally Catches: CatchClause Catches CatchClause CatchClause: catch ( FormalParameter ) Block Finally: finally Block
The following is repeated from §8.4.1 to make the presentation here clearer:
The following is repeated from §8.3 to make the presentation here clearer:FormalParameter: VariableModifiers Type VariableDeclaratorId
The Block immediately after the keywordVariableDeclaratorId: Identifier VariableDeclaratorId [ ]
try
is called the try
block of the try
statement. The Block immediately after the keyword finally
is called the finally
block of the try
statement.
A try
statement may have catch
clauses (also called exception handlers). A catch
clause must have exactly one parameter (which is called an exception parameter); the declared type of the exception parameter must be the class Throwable
or a subclass (not just a subtype) of Throwable
, or a compile-time error occurs.In particular, it is a compile-time error if the declared type of the exception parameter is a type variable (§4.4). The scope of the parameter variable is the Block of the catch
clause.
An exception parameter of a catch clause must not have the same name as a local variable or parameter of the method or initializer block immediately enclosing the catch clause, or a compile-time error occurs.
The scope of a parameter of an exception handler that is declared in a catch
clause of a try
statement (§14.20) is the entire block associated with the catch
.
Within the Block of the catch
clause, the name of the parameter may not be redeclared as a local variable of the directly enclosing method or initializer block, nor may it be redeclared as an exception parameter of a catch clause in a try statement of the directly enclosing method or initializer block, or a compile-time error occurs. However, an exception parameter may be shadowed (§6.3.1) anywhere inside a class declaration nested within the Block of the catch clause.
A try
statement can throw an exception type E iff either:
try
block can throw E and E is not assignable to any catch
parameter of the try
statement and either no finally
block is present or the finally
block can complete normally; or
catch
block of the try
statement can throw E and either no finally
block is present or the finally
block can complete normally; or
finally
block is present and can throw E.
It is a compile-time error if an exception parameter that is declared final is assigned to within the body of the catch clause.
It is a compile-time error if a catch
clause catches checked exception type E1 but there exists no checked exception type E2 such that all of the following hold:
try
block corresponding to the catch
clause can throw E2
catch
block of the immediately enclosing try
statement catches E2 or a supertype of E2.
Exception
.Exception parameters cannot be referred to using qualified names (§6.6), only by simple names.
Exception handlers are considered in left-to-right order: the earliest possible catch
clause accepts the exception, receiving as its actual argument the thrown exception object.
A finally
clause ensures that the finally
block is executed after the try
block and any catch
block that might be executed, no matter how control leaves the try
block or catch
block.
Handling of the finally
block is rather complex, so the two cases of a try
statement with and without a finally
block are described separately.
try
statement without a finally
block is executed by first executing the try
block. Then there is a choice:
try
block completes normally, then no further action is taken and the try
statement completes normally.
try
block completes abruptly because of a throw
of a value V, then there is a choice:
catch
clause of the try
statement, then the first (leftmost) such catch
clause is selected. The value V is assigned to the parameter of the selected catch
clause, and the Block of that catch
clause is executed. If that block completes normally, then the try
statement completes normally; if that block completes abruptly for any reason, then the try
statement completes abruptly for the same reason.
catch
clause of the try
statement, then the try
statement completes abruptly because of a throw
of the value V.
try
block completes abruptly for any other reason, then the try
statement completes abruptly for the same reason.
In the example:
the exceptionclass BlewIt extends Exception { BlewIt() { } BlewIt(String s) { super(s); } } class Test { static void blowUp() throws BlewIt { throw new BlewIt(); } public static void main(String[] args) { try { blowUp(); } catch (RuntimeException r) { System.out.println("RuntimeException:" + r); } catch (BlewIt b) { System.out.println("BlewIt"); } } }
BlewIt
is thrown by the method blowUp
. The try
-catch statement in the body of main
has two catch
clauses. The run-time type of the exception is BlewIt
which is not assignable to a variable of type RuntimeException
, but is assignable to a variable of type BlewIt
, so the output of the example is:
BlewIt
try
statement with a finally
block is executed by first executing the try
block. Then there is a choice:
try
block completes normally, then the finally
block is executed, and then there is a choice:
finally
block completes normally, then the try
statement completes normally.
finally
block completes abruptly for reason S, then the try
statement completes abruptly for reason S.
try
block completes abruptly because of a throw
of a value V, then there is a choice:
catch
clause of the try
statement, then the first (leftmost) such catch
clause is selected. The value V is assigned to the parameter of the selected catch
clause, and the Block of that catch
clause is executed. Then there is a choice:
catch
block completes normally, then the finally
block is executed. Then there is a choice:
finally
block completes normally, then the try
statement completes normally.
finally
block completes abruptly for any reason, then the try
statement completes abruptly for the same reason.
catch
block completes abruptly for reason R, then the finally
block is executed. Then there is a choice:
catch
clause of the try
statement, then the finally
block is executed. Then there is a choice:
try
block completes abruptly for any other reason R, then the finally
block is executed. Then there is a choice:
The example:
produces the output:class BlewIt extends Exception { BlewIt() { } BlewIt(String s) { super(s); } } class Test { static void blowUp() throws BlewIt { throw new NullPointerException(); } public static void main(String[] args) { try { blowUp(); } catch (BlewIt b) { System.out.println("BlewIt"); } finally { System.out.println("Uncaught Exception"); } } }
TheUncaught Exception java.lang.NullPointerException at Test.blowUp(Test.java:7) at Test.main(Test.java:11)
NullPointerException
(which is a kind of RuntimeException
) that is thrown by method blowUp
is not caught by the try
statement in main
, because a NullPointerException
is not assignable to a variable of type BlewIt
. This causes the finally
clause to execute, after which the thread executing main
, which is the only thread of the test program, terminates because of an uncaught exception, which typically results in printing the exception name and a simple backtrace. However, a backtrace is not required by this specification.Discussion
The problem with mandating a backtrace is that an exception can be created at one point in the program and thrown at a later one. It is prohibitively expensive to store a stack trace in an exception unless it is actually thrown (in which case the trace may be generated while unwinding the stack). Hence we do not mandate a back trace in every exception.
This section is devoted to a precise explanation of the word "reachable." The idea is that there must be some possible execution path from the beginning of the constructor, method, instance initializer or static initializer that contains the statement to the statement itself. The analysis takes into account the structure of statements. Except for the special treatment of while
, do
, and for
statements whose condition expression has the constant value true
, the values of expressions are not taken into account in the flow analysis.
For example, a Java compiler will accept the code:
even though the value of{ int n = 5; while (n > 7) k = 2; }
n
is known at compile time and in principle it can be known at compile time that the assignment to k
can never be executed.A Java compiler must operate according to the rules laid out in this section.
The rules in this section define two technical terms:
The definitions here allow a statement to complete normally only if it is reachable.
To shorten the description of the rules, the customary abbreviation "iff" is used to mean "if and only if."
The contained statement is reachable iff the labeled statement is reachable.
if
statement, whether or not it has an else
part, is handled in an unusual manner. For this reason, it is discussed separately at the end of this section.
assert
statement can complete normally iff it is reachable.
switch
statement can complete normally iff at least one of the following is true:
default
label.
break
statement that exits the switch
statement.
switch
statement is reachable.
switch
statement is reachable and at least one of the following is true:
case
or default
label.
switch
block and that preceding statement can complete normally.
while
statement can complete normally iff at least one of the following is true:
The contained statement is reachable iff the while
statement is reachable and the condition expression is not a constant expression whose value is false
.
do
statement can complete normally iff at least one of the following is true:
true
.
do
statement contains a reachable continue
statement with no label, and the do
statement is the innermost while
, do
, or for
statement that contains that continue
statement, and the condition expression is not a constant expression with value true
.
do
statement contains a reachable continue
statement with a label L, and the do
statement has label L, and the condition expression is not a constant expression with value true
.
break
statement that exits the do
statement.
The contained statement is reachable iff the do
statement is reachable.
for
statement can complete normally iff at least one of the following is true:
The contained statement is reachable iff the for
statement is reachable and the condition expression is not a constant expression whose value is false
.
for
statement can complete normally iff it is reachable.
break
, continue
, return
, or throw
statement cannot complete normally.
synchronized
statement can complete normally iff the contained statement can complete normally. The contained statement is reachable iff the synchronized
statement is reachable.
try
statement can complete normally iff both of the following are true:
try
block can complete normally or any catch
block can complete normally
.
try
statement has a finally
block, then the finally
block can complete normally.
try
block is reachable iff the try
statement is reachable.
catch
block C is reachable iff both of the following are true:
throw
statement in the try
block is reachable and can throw an exception whose type is assignable to the parameter of the catch
clause C. (An expression is considered reachable iff the innermost statement containing it is reachable.)
catch
block A in the try
statement such that the type of C's parameter is the same as or a subclass of the type of A's parameter.
finally
block is present, it is reachable iff the try
statement is reachable.
One might expect the if
statement to be handled in the following manner, but these are not the rules that the Java programming language actually uses:
if-then
statement can complete normally iff at least one of the following is true
:
if
-then
statement is reachable and the condition expression is not a constant expression whose value is true
.
then
-statement can complete normally.
then
-statement is reachable iff the if
-then
statement is reachable and the condition expression is not a constant expression whose value is false
.if
-then
-else
statement can complete normally iff the then
-statement can complete normally or the else
-statement can complete normally. The then
-statement is reachable iff the if
-then
-else
statement is reachable and the condition expression is not a constant expression whose value is false
. The else
statement is reachable iff the if
-then
-else
statement is reachable and the condition expression is not a constant expression whose value is true
.
This approach would be consistent with the treatment of other control structures. However, in order to allow the if statement to be used conveniently for "conditional compilation" purposes, the actual rules differ.
The actual rules for the if statement are as follows:
if
-then
statement can complete normally iff it is reachable. The then
-statement is reachable iff the if
-then
statement is reachable.
if
-then
-else
statement can complete normally iff the then
-statement can complete normally or the else
-statement can complete normally. The then
-statement is reachable iff the if
-then
-else
statement is reachable. The else
-statement is reachable iff the if
-then
-else
statement is reachable.
As an example, the following statement results in a compile-time error:
because the statementwhile (false) { x=3; }
x=3;
is not reachable; but the superficially similar case:
does not result in a compile-time error. An optimizing compiler may realize that the statementif (false) { x=3; }
x=3;
will never be executed and may choose to omit the code for that statement from the generated class
file, but the statement x=3;
is not regarded as "unreachable" in the technical sense specified here.The rationale for this differing treatment is to allow programmers to define "flag variables" such as:
and then write code such as:static final boolean DEBUG = false;
The idea is that it should be possible to change the value ofif (DEBUG) { x=3; }
DEBUG
from false
to true
or from true
to false
and then compile the code correctly with no other changes to the program text.This ability to "conditionally compile" has a significant impact on, and relationship to, binary compatibility (§13). If a set of classes that use such a "flag" variable are compiled and conditional code is omitted, it does not suffice later to distribute just a new version of the class or interface that contains the definition of the flag. A change to the value of a flag is, therefore, not binary compatible with preexisting binaries (§13.4.9). (There are other reasons for such incompatibility as well, such as the use of constants in case
labels in switch
statements; see §13.4.9.)
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