| AAASDISK.ZIP | The complete disk, as included in the book. Note,
this includes version 3.0 of Fastgraph/Light for DOS. You
can get a more recent version of Fastgraph/Light for DOS
from 
http://www.fastgraph.com/demos.html. The useful files
in this distribution are listed below. 
 | 
| FADE.ZIP | Palette fade program from Eric Lund | 
| FGE.ZIP | Fastgraph Game Editor program and data files | 
| FGE20.ZIP | Fastgraph Game Editor protected mode version | 
| FGESRCE.ZIP | Source code for Fastgraph Game Editor | 
| HEDGE.ZIP | Game: Hedge Row with source code | 
| LEVEL.ZIP | Level Editor and source code from Chapter 6 | 
| MAKEFONT.ZIP | Utility to make a character font header file | 
| PALETTE.ZIP | Palette matching and reduction utility | 
| PCX.ZIP | Display any PCX file | 
| QF.ZIP | QuickFire demo | 
| RIPPER.ZIP | Tile Ripper program with source from Chapter 4 | 
| TOMMY.ZIP | Game: Tommy's Adventures | 
| TOMSRCE.ZIP | Source code for Tommy's Adventures | 
| XTRA_ART.ZIP | Additional artwork to play with | 
Cover |
Contents |
Downloads   
Fastgraph Home Page |
books |
Magazine Reprints 
Copyright © 1998 Ted Gruber Software Inc. All Rights Reserved.
Awards |
Acknowledgements |
Introduction 
Chapter 1 |
Chapter 2 |
Chapter 3 |
Chapter 4 |
Chapter 5 |
Chapter 6  
Chapter 7 |
Chapter 8 |
Chapter 9 |
Chapter 10 |
Chapter 11 |
Chapter 12  
Chapter 13 | 
Chapter 14 |
Chapter 15 | 
Chapter 16 |
Chapter 17 |
Chapter 18  
Appendix |
License Agreement |
Glossary |
Installation Notes |
Home Page 
So you want to be a Computer Game Developer